Sr Character Modeler

Marvels · Mumbai

  • Experience5–10 yrs
  • SalaryNot disclosed
  • Work modeonsite
  • Posted23 Sept 2026

About Marvels

Marvels is hiring in Mumbai in semiconductors electronics. This role looks for around 5+ years of experience.

Skills

  • 3D modeling
  • Shape deformation
  • Maya
  • ZBrush
  • Computer-generated animation

The role

A three-dimensional designer at a visual-effects studio builds creature models, digital doubles, and hard-surface models using Maya and ZBrush, applying shape deformation and anatomy knowledge to computer-generated animation. The role also mentors artists and coordinates model reviews.

Full job description

Job Summary:

ILM Mumbai studios leverages the expertise and technological know-how developed

over 40 years at Industrial Light Magic combined with the top artists and technicians

in the region. Knowledge and culture flow freely between the company s five studios

and the global team shares tools and workflow allowing for seamless collaboration on

all shared projects.

As we grow ILM Mumbai, we are seeking modelers to join our team of artists and be a

part of this exciting opportunity.

Modelers are responsible for building a variety of creature Digi double and/or hard surface models

to be used by other disciplines along the pipeline under the direction and guidance of

their supervisors.

Primary Responsibilities

Build complex character models including creature,digidoubles with minimal supervision and art direction

The modeler must incorporate technical expertise, artistic ability, and a basic

understanding of animation and anatomy

Works with the team (Technical Directors, Supervisors and Animators) to

determine the look for an object.

Works with production management to ensure they hit deadlines and

deliveries.

Builds the geometry of computer graphic models, with an understanding of how the geometry will be used in the production process.

Performs other tasks related to the creation of computer-generated animation.

Required Skills / Competencies

Demonstrated ability to model a variety of complex 3D objects

Sound familiarity with shape deformation tools

Communicates well with other production artists and production management

Accurately bid and schedule model builds

Ability to lead and mentor junior modelers

Ability to adapt to and develop new techniques

Sets a high standard for all modelers

Excellent time management skills

Demonstrates ability to work with competency, energy and enthusiasm within a team environment with minimal supervision to build complex models.

Demonstrates good listening and communication skills by openly receiving direction and

criticism about how to best approach what needs to be done.

Immediately implements the requested changes and is conscientious about raising flags

right away if a solution is not quickly found or if there are any delays.

Also, keeps Supervisors and Production in the loop and are up-to-date at all

times on the status of one s assignment at all times.

Demonstrates excellent presentation/communication skills in dailies/model

review by clearly and briefly outlining what has been accomplished and what

should be addressed next.

Demonstrates an excellent eye toward anticipating potential problems and

knowing what could look could be improved and what is good enough.

Demonstrates the ability to prioritize tasks extremely well, providing everyone

with accurate time estimates on assignment completion.

Proficient at learning proprietary software

Education / Experience

At least 5 years experience as a modeler or role with equivalent level of

responsibility in VFX film

Required Technical Skills

Expert in Maya and Zbrush

Preferred Skills / Competencies

Modo, Mudbox, Mari, Photoshop also a plus

Disclaimer: This job posting and location has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.