Mocap Editor (Fixed Term Contract)
Marvels · Mumbai
- Experience1–6 yrs
- SalaryNot disclosed
- Work modeonsite
- Posted23 Sept 2026
About Marvels
Marvels is hiring in Mumbai in semiconductors electronics. This role looks for around 1+ years of experience.
Skills
- Maya
- Motion Builder
- Motion capture
- Retargeting
- Animation principles
The role
A motion graphic designer at a film visual-effects company transfers captured movement between characters, refines human and creature animation, and polishes performance using Maya and Motion Builder. The work applies animation principles and Linux to deliver precise, sequence-ready motion.
Full job description
Job Summary:
Please note this is a 1 year fixed term contract job
Primary Responsibilities and Accountabilities
(Key duties or essential priorities for fulfilling the job s purpose)
Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently
Adhering to the performance of the actors using non-destructive modification of motion to work with the requirements of the sequence, pushing and leading to the highest quality of work
Adjusting interaction and contacts between characters / props / environment / terrain , with a deep knowledge and understanding of human and creature motion editing.
Superb techniques and eye for Blending body motions
Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight.
Support and mentor more junior members of the team, troubleshooting, teaching techniques and pushing the quality and standard.
Job Requirements
(Education, Experience and Skills/Competencies)
Education / Experience :
Computer Science, Computer Visualisation or Computer Animation degree or equivalent experience
Expert in Maya and Motion Builder with Previous experience within motion-captured performances
Proven experience in high end filmVFX and an up to date showreel.
Required Skills / Competencies :
Excellent attention to detail and communication skills.
Excellent Problem solving skills
Expert understanding of retargeting techniques (transferring motion from one character to another)
Solid understanding of the principles of Animation
Proactive in problem solving, with a keen eye to catch, analyze and identify technical issues
Sharp eyes for motion, timing and posture.
Background in using Maya and/or Motion Builder
Background in using Linux and Vicon Shogun Post is a plus.
Excellent collaborative skills
Eagerness to learn and develop
Disclaimer: This job posting and location has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.