Mocap Editor (Fixed Term Contract)

Marvels · Mumbai

  • Experience1–6 yrs
  • SalaryNot disclosed
  • Work modeonsite
  • Posted23 Sept 2026

About Marvels

Marvels is hiring in Mumbai in semiconductors electronics. This role looks for around 1+ years of experience.

Skills

  • Maya
  • Motion Builder
  • Motion capture
  • Retargeting
  • Animation principles

The role

A motion graphic designer at a film visual-effects company transfers captured movement between characters, refines human and creature animation, and polishes performance using Maya and Motion Builder. The work applies animation principles and Linux to deliver precise, sequence-ready motion.

Full job description

Job Summary:

Please note this is a 1 year fixed term contract job

Primary Responsibilities and Accountabilities

(Key duties or essential priorities for fulfilling the job s purpose)

Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently

Adhering to the performance of the actors using non-destructive modification of motion to work with the requirements of the sequence, pushing and leading to the highest quality of work

Adjusting interaction and contacts between characters / props / environment / terrain , with a deep knowledge and understanding of human and creature motion editing.

Superb techniques and eye for Blending body motions

Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight.

Support and mentor more junior members of the team, troubleshooting, teaching techniques and pushing the quality and standard.

Job Requirements

(Education, Experience and Skills/Competencies)

Education / Experience :

Computer Science, Computer Visualisation or Computer Animation degree or equivalent experience

Expert in Maya and Motion Builder with Previous experience within motion-captured performances

Proven experience in high end filmVFX and an up to date showreel.

Required Skills / Competencies :

Excellent attention to detail and communication skills.

Excellent Problem solving skills

Expert understanding of retargeting techniques (transferring motion from one character to another)

Solid understanding of the principles of Animation

Proactive in problem solving, with a keen eye to catch, analyze and identify technical issues

Sharp eyes for motion, timing and posture.

Background in using Maya and/or Motion Builder

Background in using Linux and Vicon Shogun Post is a plus.

Excellent collaborative skills

Eagerness to learn and develop

Disclaimer: This job posting and location has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.