Game Design Intern
Electronic Arts Inc. (EA) · Hyderabad
- SalaryNot disclosed
- Work modehybrid
- Levelintern
- Posted16 Sept 2026
About Electronic Arts Inc. (EA)
Electronic Arts Inc. (EA) is hiring in Hyderabad in media advertising.
Skills
- game design principles
- playtesting
- game data
- game development
- game design
The role
A game developer at a video game company designs gameplay systems, live-service experiences, progression, and player feedback loops, and applies game design principles and playtesting to refine engaging mechanics and content. Game data and AI-assisted workflows support research, prototyping, and iteration.
Full job description
Electronic Arts is hiring for the role of Game Design Intern.
Responsibilities of the Intern :
Support the design of game features, systems, content, and live-service experiences.
Turn design ideas into clear flows, rules, requirements, and design documentation.
Participate in brainstorming and design discussions, contributing ideas for new mechanics, features, events, and player experiences.
Playtest features and content, identify design problems, gather feedback, and iterate on solutions.
Work with designers, engineers, artists, experience designers, product managers, analysts, and QA to take ideas from concept toward implementation.
Use player feedback, game data, and design principles to understand how features can be improved.
Support balancing gameplay, progression, rewards, difficulty, and other game systems.
Research games and competitors to understand design patterns, player motivations, market trends, and opportunities for innovation.
Contribute to live-service content such as events, challenges, progression experiences, or other recurring player activities.
Explore how emerging tools, including AI-assisted workflows, can help improve ideation, research, prototyping, documentation, and iteration.
Requirements :
A foundational understanding of game design principles, including gameplay loops, player motivation, progression, balance, feedback, challenge, and reward.
Strong interest in building games and understanding why players find experiences engaging and fun.
Creative and structured problem-solving skills.
Ability to communicate ideas clearly through written documentation, diagrams, presentations, or prototypes.
Curiosity, willingness to learn, and openness to feedback and iteration.
Ability to collaborate effectively with people from different disciplines.
Currently pursuing a degree/diploma in Game Design, Game Development, Computer Science, Interactive Media, or a related discipline, or able to demonstrate equivalent skills through personal or academic projects.
A portfolio, playable project, prototype, game jam project, level, system design, or other game-design work that demonstrates your thinking and interest in game development.