2D Artist – UI/UX & Concept Art

NewSpace Research and Technologies · Delhi

  • Experience1–2 yrs
  • SalaryNot disclosed
  • Work modeonsite
  • Posted28 Sept 2026

About NewSpace Research and Technologies

NewSpace Research and Technologies is hiring in Delhi in automotive mobility. This role looks for around 1+ years of experience.

Skills

  • Adobe Photoshop
  • Figma
  • Game UI/UX
  • visual design principles
  • 2D illustration
  • concept art
  • composition
  • colour
  • typography
  • visual hierarchy

The role

A game UI/UX designer at a game development company creates game UI/UX and concept art for characters, environments, props, vehicles, and interactive experiences using Adobe Photoshop and Figma. Visual design principles and 2D illustration shape polished, production-ready game interfaces and visual concepts.

Full job description

About the Role

We are looking for a talented and versatile 2D Game Artist to join our creative team. The ideal candidate will have a strong foundation in Game UI/UX and Concept Art, with the ability to visually explore ideas and contribute to the development of new game concepts.

You will work closely with game designers, developers, and artists to create engaging visual experiences — from early concepts and visual exploration to polished game UI and artwork.

Key Responsibilities

Design Game UI/UX, including HUDs, menus, screens, icons, buttons, and other interactive elements.

Create concept art for environments, characters, props, vehicles, and game assets.

Develop visual concepts for new games, gameplay mechanics, features, and experiences.

Create wireframes, moodboards, style explorations, and visual presentations.

Translate ideas and gameplay requirements into clear and engaging visual designs.

Collaborate with the development team to ensure designs are practical and production-ready.

Maintain consistency in visual style and contribute to the overall art direction of projects.

Required Skills

Strong proficiency in Adobe Photoshop and Figma.

Strong understanding of Game UI/UX and visual design principles.

2D illustration and concept-art skills.

Ability to design environments, props, characters, and other game elements.

Ability to develop and visually communicate game concepts and ideas.

Good understanding of composition, colour, typography, and visual hierarchy.

Additional Skills – Plus

Basic working knowledge of Blender and 3D workflows.

Experience with DaVinci Resolve, Adobe Premiere Pro, or After Effects.

UI animation, or video editing experience.

Basic knowledge of Unity or Unreal Engine.

What We Value

Strong visual and creative problem-solving skills.

Ability to take an idea from rough concept to polished design.

Willingness to explore and experiment with different visual styles.

Good communication and collaboration skills.

A strong interest in games and interactive experiences.

Portfolio

A portfolio demonstrating Game UI/UX, Concept Art, and Visual Development is required. Experience showcasing environment, prop, Game UI , character, or game concept work will be an advantage.