Senior GPU Compiler Development Engineer

Nvidia · Bengaluru

  • Experience8–9 yrs
  • SalaryNot disclosed
  • Work modeonsite
  • Posted30 Sept 2026

About Nvidia

Nvidia is hiring in Bengaluru in semiconductors electronics. This role looks for around 8+ years of experience.

Skills

  • Compiler development
  • C/C++
  • Assembly Language
  • Processor ISA
  • Processor architecture
  • ELF
  • DWARF
  • Binary analysis
  • Code generation
  • Compiler infrastructure

The role

A compiler engineer at a semiconductor technology company designs GPU assembler and disassembler software for high-performance computing, deep learning, and autonomous driving, applying compiler development and C/C++ to binary analysis and code generation. GPU architecture and CUDA further distinguish this specialist.

Full job description

We are looking for an experience compiler engineer for an exciting role in the GPU Assembler team. Join the GPU Assembler team and help build tools that enable creation of most performant applications and libraries for HPC, DL and Autonomous Driving domain. Work with key HPC developers around the world to help them achieve the best performance & efficiency on current and next generation NVIDIA GPUs by developing best in industry Assembler and Code Analysis Tools. We will be part of a team that develops a core component of our platform for accelerating general purpose computation on the GPU. Disassembler (NVDISASM) developed by the team is used by all the CUDA users worldwide to analyze their binaries with various code analysis features built into the disassembler. Assembler is used for achieving the best performance for key DL applications.

What you will be doing:

Lead design and development of NVIDIA’s Assembler and Disassembler for GPU compute.

Work on binary analysis & instrumentation features like call graphs generation, program register usage and patching of GPU binaries

Work with GPU architecture and debugger/profiler development teams to understand their requirements and deliver new features & product improvements.

Collaborate closely with teams developing other related components to ensure compatibility, reliability, and high-quality code generation

Working with customers/partners to collect feedback and drive innovative ideas and features to incorporate into the product

What we need to see:

BS or MS degree in Computer Science, Computer Engineering, or related fields with 8+ years of experience in low-level system SW development and a minimum of 6 years of development in compilers, assemblers, binary utilities, binary analysis tools.

Good analytical and C/C++ programming skills

Experience in any one area of compiler development including feature support, code generation and compiler infrastructure.

Good understanding of Assembly Language, Processor ISA (GPU ISA a plus) and processor architecture.

Knowledge of object file formats such as ELF and debugging formats (DWARF).

Ways to stand out from the crowd:

Understanding of debugger / profiler tools / bintools / Linker internals, experience in binary analysis / instrumentation tools like BOLT etc.

Usage of AI tools in everyday work like Cursor, Codex, Claude etc.

Knowledge of GPU development and compute APIs such as CUDA and OpenCL.